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Thread: Resident Evil Deck Building Game:: Rules:: Albert Welker CH-001 Second Ability

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by mathwiz89

The ability reads, "during your turn, choose a player. That player gets +1 explore and must explore at least once in their turn." How does forcing a player to explore work? What if they have no weapons? What if they have a weapon but not enough ammo unless they play an action, do they have to play the action to get ammo to explore? What if they have two actions with only one gives ammo (which they need to load a weapon) and the other doesn't give ammo or another action? Do they have to play the ammo one?

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